![]() ![]() ![]() It works fine with pspstates_kai_mod_umdid.prx that LMAN modified, just need to rename it to pspstates_kai.prx and put it under seplugins. I thought customhome had some kind of problem, but it was something as silly as it (or pspstates) being unable to create the SAVESTATE folder where the pspstates prx is. Yes, menupict mod v5(update) by LMAN has been working fine under 6.60ME 2.2. PRO CFW users should probably stay with 3.2 (well, there's no reason why 3.3 should behave differently but.).Īlso, in the package I've included all the libraries in their most updated form for convenience and added more comments to the quick_boot.ini since I had to go to the readme to know how to configure it properly when I started using quickboot, again just for convenience. Under pro CFW it won't show ME/Inferno as driver, just Inferno. It is untested under PRO CFW, but it should work fine. Under ME CFW it will no longer show ME/Inferno, just ME for ME driver and Inferno for inferno driver. This is a simple modification and dindn't modify much code, so it should work just as fine as 3.2. I've updated quickboot 3.2 to support the inferno driver under ME CFW. This is mostly intended to be used as autoboot to bypass the XMB for APP/POPS/CSO/ISO launching (it's quicker).Īlso, some homebrew will hang the psp when quickboot tries to launch something, if set as autoboot you can instead exit the app and use autoboot to save some seconds when launching another game/app. This allows to use quickboot as a standard homebrew launcher (even more if you combine it with pergame plugin). Press any button (except RIGHT, LEFT, UP, DOWN) to override.Ībout quickmenu: quickmenu is a little app that does absolutely nothing, but quickboot plugin will recognize that the app is running and will automatically pop up. elease.zipĪbout autoboot: configure it in quick_boot.ini. * Changed memory stick access check to support PSP Go's internal storage. Use autoboot + quickboot menu stored in the memory stick (for example) to quickly run your memory stick favs after exiting a game/app. When launching an app from internal storage one can only boot apps from internal storage, even though the favorite list will still display apps in the memory stick (quickboot will just close if selecting one of them). Note for PSPGo users: When launching an app from the memory stick, quickboot can launch apps from both memory stick and internal storage. When quickboot parses one of those homebrews it will stop reading the directory and no further homebrew will be added to the list. Note: some old homebrew have param.sfo files with missing labels (probably DISC_ID label). Updated quickboot menu app to show if apps can be run from memory stick and internal storage or only internal storage. ![]() In the PSPGo an icon next to the apps list icon will show if quickboot can launch apps from memory stick and internal storage or only internal storage. In the PSPGo an icon displays if the game/app is in the internal storge (s) or the memory stick (m). Full PSPGo support: can launch apps from internal storage and memory stick Uses the direct hardware register method for memory stick (in Go and other models) and another method for the PSPGo's internal storage. Changed memory stick access check again. ![]()
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